Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race:
Halflings are short and fat, like minuature people. (Think 'Hobbits') They enjoy the easy life, but aren't averse to the idea of an adventure from time to time. They get along with all races, and are known for their senses of humor. Halflings also tend to be light of foot, and can move quietly when necessary.
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Detailed Results:
Alignment:
Law and Chaos:
Law ----- XXXXXXXXXXXX (12)
Neutral - XXXXXX (6)
Chaos --- XXXXXXX (7)
Good and Evil:
Good ---- XXXXXXX (7)
Neutral - XX (2)
Evil ---- (0)
Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.
Race:
Halflings are short and fat, like minuature people. (Think 'Hobbits') They enjoy the easy life, but aren't averse to the idea of an adventure from time to time. They get along with all races, and are known for their senses of humor. Halflings also tend to be light of foot, and can move quietly when necessary.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Detailed Results:
Alignment:
Law and Chaos:
Law ----- XX (2)
Neutral - XXXXX (5)
Chaos --- XXXXXXXXXXXX (12)
Good and Evil:
Good ---- X (1)
Neutral - XX (2)
Evil ---- XX (2)
Race:
Human ---- XXXXXX (6)
Half-Elf - XXXXX (5)
Elf ------ XXXXX (5)
Gnome ---- XXXX (4)
Halfling - XXXXXXXX (8)
Dwarf ---- X (1)
Half-Orc - XX (2)
_________________ "Kudłaty - Człowiek, który nie istniał":
- A ja nie mam profilu na Naszej Klasie, ani na Facebooku, ani innych tym podobnych.
- To ty nie istniejesz?!
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Detailed Results:
Alignment:
Law and Chaos:
Law ----- (0)
Neutral - XX (2)
Chaos --- XXXXXXXXX (9)
Good and Evil:
Good ---- XXXX (4)
Neutral - X (1)
Evil ---- (0)
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Detailed Results:
Alignment:
Law and Chaos:
Law ----- XXXXX (5)
Neutral - XXXX (4)
Chaos --- XXXXXXX (7)
Good and Evil:
Good ---- XXXXXXXXX (9)
Neutral - X (1)
Evil ---- (-2)
O, ten pseudo quiz jest mi znany Prawdziwym quizem na charakter jest ten, w którym odpowiadasz na pytania http://www.easydamus.com/character.html
W podanym przeze mnie linku są pytania typu "określ swoją tolerancję dla alkoholu", dzięki czemu określi czy jesteś barbarzyńcą- moczymordą czy magiem- abstynentem
W zasadzie odpowiadając na kilka takich quizów można wyrobić sobie właściwy pogląd na pytanie "jakim charakterem z D&D jesteś?" [D&D fan mode: on]. Dla mnie rasa waha się od elfa, poprzez pół-elfa aż do człowieka; charakter od True Neutral, poprzez Neutral Good i kończąc na Chaotic Good. Klasa to przeważnie mnich, ale czasami wychodzi mag lub wojownik.
Alignment:
Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class:
Fighters- Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.
Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.
Race:
Halflings are short and fat, like minuature people. (Think 'Hobbits') They enjoy the easy life, but aren't averse to the idea of an adventure from time to time. They get along with all races, and are known for their senses of humor. Halflings also tend to be light of foot, and can move quietly when necessary.
Primary Class:
Barbarians live outside the 'civilized' They have tribal goverments, and are often nomads. What they may lack in refinement is balanced by there strength of individual character and ability to survive.
Secondary Class:
Detailed Results:
Alignment:
Law and Chaos:
Law ----- XX (2)
Neutral - XXX (3)
Chaos --- XXXXXX (6)
Good and Evil:
Good ---- XXX (3)
Neutral - XXXXX (5)
Evil ---- XX (2)
Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Detailed Results:
Alignment:
Law and Chaos:
Law ----- XXX (3)
Neutral - XXXXXXX (7)
Chaos --- XXXXXXXXX (9)
Good and Evil:
Good ---- XXXX (4)
Neutral - XXXX (4)
Evil ---- XXXXX (5)
Ta ankieta jest źle zrobiona - wyszło mi że jestem pół orkiem a ja bym wszystkim orkom, pół orkom i wszelkim pozostałym zielonym cofnął koncesję na życie
Edit: Za drugim razem wyszedł Lawful Good Dwarf Fighter
Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.
Race:
Half-Orcs are often brutish and mean creatures, unaccepted by both thier heritages. They are little better than orcs. But some can be clever and successful in the society of adventurers
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Detailed Results:
Alignment:
Law and Chaos:
Law ----- XXXXXX (6)
Neutral - (-3)
Chaos --- XXXX (4)
Good and Evil:
Good ---- (-5)
Neutral - (-4)
Evil ---- XXXXXX (6)
Race:
Human ---- XXXXXXXXXXX (11)
Half-Elf - XX (2)
Elf ------ XXXX (4)
Gnome ---- X (1)
Halfling - XXX (3)
Dwarf ---- XXXXXXXXXX (10)
Half-Orc - XXXXXXXXXXXXXXXX (16)
Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.
Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
Primary Class:
Barbarians live outside the 'civilized' They have tribal goverments, and are often nomads. What they may lack in refinement is balanced by there strength of individual character and ability to survive.
_________________ "Wojna to wojna, a nie cholerne przedszkole."
Best Book evar: "Mistrz i Małgorzata" Michaiła Bułhakova.
Ta ankieta jest źle zrobiona - wyszło mi że jestem pół orkiem a ja bym wszystkim orkom, pół orkom i wszelkim pozostałym zielonym cofnął koncesję na życie
Edit: Za drugim razem wyszedł Lawful Good Dwarf Fighter
Bo to jest czysto poglądowy test Jako drugiego miałem krasia, mimo, że cały czas dawałem odpowiedzi "preferuję naturę niż technikę" etc. Mimo to, byłem zbyt krzepki jak na elfa i po jednym kuflu nie miałem zgonu, dlatego wyszedł człowiek albo kraś
_________________ Nie jest godzien sprawowania władzy ten, kto tej władzy nadużywa- Wincenty Kadłubek
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